By Leo Fuchs
Current education, public and private, is struggling with a variety of dysfunctions plaguing students in the classroom. For many of these problems, boredom seems to be an underlying cause. Studies on boredom originally began in the early twentieth century in response to industrial workers being bored on the job, and have now been applied to other areas of life- particularly education. Research has found that students, similar to early industrial workers, tend to repress their personal drives and desires and are not engaged in a positive desire-based goal oriented outcome activity.
With over 100 million video games sold in the US each year, it is clear that young people enjoy the creative interaction with the clearly defined desire based goals of the games. A positive alternative to video games and a method to overcome boredom in the classroom is to apply the new school creative education philosophy. The goal of New School Education is to envision the future rather than memorizing the past. Creative future based thinking is an integral element that is learned in art and design thinking, which provides creative innovative solutions, and conceptual development to the classroom
Results and analysis of 20th century IQ test scores and voluminous research conducted by 30 different countries concludes that the current generation of young people